Note that Jump In! now includes Alchemy (digital only) cards in its packs, so if you aren't interested in any of the Alchemy formats you may want to stop playing as soon as you have used your free Tokens. You might want to spend some of your Gold on it while you are preparing for your first Quick Draft, but after a certain point it will stop being worth it as you will already have most/all of the cards. I've heard good things about Jump In!, so use your free Tokens to play some games and get a bunch of cards. These will get you cards, Packs and Gems. Save your Gold for Quick Drafts - you should be able to do one or two a week. If you are struggling to complete your Dailies then I would suggest you try Brawl: since you only need one copy of each card in your deck it's easier with a starting collection and having a Commander gives your deck some focus.Ĭheck the store every day for Daily Deals on Gold and Gems (for example, 550 gold for 50 gold). Focus on getting the first 4 Daily Wins every day (you don't need 15 Wins a day as the rewards drop off considerably). Consider buying the one-off new player Deals in the store if you haven't already (IIRC there's a good one for cheap Gems).ĭo your Daily Challenge (re-rolling 500 Gold quests to try to get 750's). Google "Free Magic Arena Codes" and redeem them all. No other game does that.Ĭomplete the Tutorial and Color Challenges and get all the free decks. Magic is the best game in the world and Arena gives you an opportunity to play a pretty close approximation of it for free, anywhere and at any time. I also wanted to know the good point of this game compared to games like hearthstone There's nothing you need to play that isn't available to free players (you get access to all the same cards as paid players, it just takes longer to get them). I just wanted to know if it is good to be f2p in this game The game gives you 15 free decks and like 30 free packs. How its not very forgiving to new player(like how much free stuff it gives you)
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